Vex periodically becomes empowered, causing her next basic Ability to fear enemies and interrupt dashes. Whenever a nearby enemy dashes, Vex applies a mark that can be consumed for bonus damage that also reduces the cooldown of her empowered state. Every 22 seconds Vex become afflicted with Doom, causing her next basic Ability to interrupt dashes and Fear enemies for 0.75 seconds.
Whenever a nearby enemy dashes or blinks, Vex marks them with Gloom for 6 seconds, Vex's next Attack against a Gloomed enemy deals an additional 26 (+25%) magic damage and reduces this Ability's Cooldown by 25%.
Non-champion targets take 40% damage and refund 10% of this Ability's Cooldown.