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Patch 7.3aBetaWe are still a work in progress. Not everything is fully operational. Thank you, and check back again!

LIVE SINCE 29 SEPT

Patch 7.3a

Patch 7.3a brings a mix of adjustments aimed at fine-tuning champion performance and item effectiveness. Notable changes include buffs for Samira and Syndra, while Rammus and Malphite see slight nerfs. Additionally, item adjustments target both marksmen and jungle dynamics, ensuring a more balanced gameplay experience.

12
CHAMPIONS CHANGED
1
BUFFED
0
NERFED
12 of 12 shown
CaitlynADJUST
Base
Attack Speed per level: 0.04 → 0.025
P
60% -100% (Based on level) → 60% -90% (Based on level)
-1.0
WIN RATE SHIFT
now 49.5%
SyndraBUFF
P
Upgrade threshold: 40/60/80/100/120 → 50/75/100/125/150
W
Ability Power ratio: 60% → 50%Slow: 20%/25%/30%/35% → 25%
-0.9
WIN RATE SHIFT
now 50.6%
MalphiteADJUST
W
Armor Damage Ratio: 20% → 15%
E
Armor Damage ratio: 45% → 40%
R
Cooldown: 75/70/65s → 85/80/75s
-0.8
WIN RATE SHIFT
now 55.7%
ViegoADJUST
Q
Passive Damage: 2%/3%/4%/5% → 3%/4%/5%/6%Crit Damage ratio: 80% → 85%
R
Crit stats ratio: 50%→ 70%
+0.6
WIN RATE SHIFT
now 46.1%
SennaADJUST
Base
Attack Speed ratio: 0.4 → 0.3Base Attack Speed: 0.4 → 0.3Base Bonus Attack Speed0.6 → 1.1Attack Speed per level: 0.05 → 0.025Bonus Attack Speed now provides less benefit toward reducing her basic attack windup.
-0.5
WIN RATE SHIFT
now 53.0%
SamiraADJUST
Base
Health per level:128 → 136Armor per level:5 → 5.5Magic Resistance per level:1.4 → 2
P
Minimum Attack Damage ratio for melee damage: 3.5% - 10.5% (Based on level) → 5.8% - 17% (Based on level)Maximum Attack Damage ratio for melee damage: 7% - 21% (Based on level) → 11.6% - 34% (Based on level)
Q
Attack Damage ratio: 110% → 125%
+0.3
WIN RATE SHIFT
now 52.2%
YuumiADJUST
W
Healing and Shield Power: 8%/9%/10%/11% + 0.02% Ability Power → 6%/7%/8%/9% + 0.01%a Ability Power
+0.3
WIN RATE SHIFT
now 49.2%
SwainADJUST
P
Health Restored: 3% - 4.5% (Based on level) + 0.5% Ability Power -> 4.5% - 6% + 0.2% Ability Power
E
Ability Power ratio of the repeated damage: 25% → 40%
+0.2
WIN RATE SHIFT
now 48.4%
RammusADJUST
Base
Armor:45 → 40
W
Armor ratio: 45%/50%/55%/60% → 30%/40%/50%/60%
-0.1
WIN RATE SHIFT
now 56.7%
H
HweiADJUST
S
Damage: 33 - 333 (Based on level) + 33%Ability Power → 40-285 (Based on level) + 30% Ability PowerDamage: 50/90/130/170 + 75% Ability Power + 4%/5%/6%/7% Maximum Health → 50/85/120/155 + 70% Ability Power + 4%/5%/6%/7% Maximum HealthDamage Ratio based on Health lost: 150%/200%/250%/300% → 100%/150%/200%/250%Explosion Damage: 250/350/450 + 75% Ability Power → 200/300/400 + 70% Ability Power
—
WIN RATE
awaiting snapshot
TristanaADJUST
Q
Attack Speed: 50/75/100/125% → 60/80/100/120%
W
Cooldown: 22/20/18/16s → 20/18/16/14s
E
Explosion Damage: (80/100/120/140 + 100% Bonus Attack Damage + 50% Ability Power) × (1 + Critical Rate × 40% + (Crit Damage - 2) × 40% × Critical Rate)→ (80/110/140/170 + 120% Bonus Attack Damage + 50% Ability Power) × (1 + Critical Rate × 50% + (Crit Damage - 2) × 50% × Critical Rate)
0.0
WIN RATE SHIFT
now 47.5%
DravenADJUST
Q
Bonus Attack Damage ratio: 80/90/100/110% → 90/100/110/120%
W
Attack Speed: 20/25/30/35% → 25/30/35/40%
R
Bonus Attack Damage ratio: 130% → 150%
0.0
WIN RATE SHIFT
now 46.6%