Talon's spells Wound champions and large monsters, stacking up to 3 times. When Talon attacks a champion with 3 stacks of Wound, they bleed for heavy damage over time. Talon's abilities apply a stack of Wound to enemy champions and large monsters hit for 6 seconds, stacking up to 3 times. Damaging the same target again resets Wound duration.
When Talon attacks a target with 3 stacks of Wound, all Wound stacks are consumed to send the target into a bleeding state, dealing 100 - 300 (+210%) physical damage over 2 seconds.
Monsters are dealt 90% of this damage
The target will not gain Wound stacks during this period.
If an enemy champion is killed while bleeding, Talon gains bonus 50% Movement Speed that decays over 2 seconds.